The art world is experiencing a digital revolution. Immersive technologies are reimagining the shapes that art can take and how the public can view the art. Museums offer augmented reality overlays that animate paintings. Virtual reality galleries let people experience exhibitions from the comfort of their couch. But as these technologies transform how art is displayed, consumed and sold, a critical problem emerges: legal frameworks designed for a world where artwork was isolated within the walls of museums and viewing was limited by the abilities of the human eye are lagging behind. In short, the current legal frameworks were not designed to engage with art that exists on multiple technology-enabled mediums and can be experienced simultaneously worldwide.

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